Renewal
.:Renewal Item Database:.
Weapon - One-handed Axe

Glacier Axe [0]   [One Hand]   Item ID# 520017 (Glacier_Axe)
Type
Weapon
Class
One-handed Axe
Buy
n/a
Sell
n/a
Weight
500
Attack
240 / MATK 210
Required Lvl
210
Weapon Lvl
5
Slot
0
Applicable Jobs
Swordman
Merchant
Knight
Blacksmith
Crusader
Alchemist
Description
A axe crafted from ice harvested from the glaciers of Isgard.
You can enchant it with Ice Flower Magic Stones for special abilities.

Indestructible in battle

MATK +210
Item Script
{ bonus bUnbreakableWeapon; },{},{}
Dropped By No Result

Glorious Cleaver [0]   [One Hand]   Item ID# 1310 (Krieger_Onehand_Axe1)
Type
Weapon
Class
One-handed Axe
Buy
20z
Sell
10z
Weight
0
Attack
130
Required Lvl
80
Weapon Lvl
4
Slot
0
Applicable Jobs
Swordman
Merchant
Knight
Blacksmith
Crusader
Alchemist
Description
A weapon that only a champion of battlefield can wield.

Increases physical damage against DemiHuman monsters by 75%.
Ignores physical defense of DemiHuman monsters by 20%.

Indestructible in battle

Refine Level +6:
Ignores physical defense of DemiHuman monsters by 5%.
Decreases after attack delay by 5% (ASPD +5%).
[Slaughter] Lv 1 [(Refine-4) * (Refine-4) % physical damage bonus on DemiHuman targets, applies up to +14.]

Refine Level +9:
5% chance to inflict Critical Wound status on target when dealing physical damage.
Decreases after attack delay by 5% (ASPD +5%).
Has a chance to inflict Level 2 Critical Wound status on target when using Mammonite skill.
(Critical Wound reduces the effect of Heal, Sanctuary, Potion Pitcher and other recovery items).
Item Script
expand to view script
{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player_Human,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; .@r = getrefine(); if (.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; bonus bAspdRate,5; } if (.@r>8) { bonus bAspdRate,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; } },{},{}
Dropped By No Result
Obtainable FromBattleground

Golden Axe [0]   [One Hand]   Item ID# 1308 (Golden_Axe)
Type
Weapon
Class
One-handed Axe
Buy
20z
Sell
10z
Weight
300
Attack
170
Weapon Lvl
4
Slot
0
Applicable Jobs
Novice
Supernovice
Description
Not much is known about the mysterious Golden Axe.
Item Script
{},{},{}
Dropped By No Result

Golden Wrench [1]   [One Hand]   Item ID# 1337 (Golden_Wrench_J)
Type
Weapon
Class
One-handed Axe
Buy
n/a
Sell
n/a
Weight
180
Attack
180 / MATK 110
Required Lvl
100
Weapon Lvl
4
Slot
1
Applicable Jobs
Mechanic
Description
Not Available

[iRO Description]
Not Available
Item Script
{ bonus2 bSkillAtk,"MC_MAMMONITE",30; },{},{}
Dropped By No Result

Golden Wrench [2]   [One Hand]   Item ID# 1333 (Golden_Wrench)
Type
Weapon
Class
One-handed Axe
Buy
n/a
Sell
n/a
Weight
550
Attack
220
Required Lvl
170
Weapon Lvl
4
Slot
2
Applicable Jobs
Mechanic
Description
Professional's gold wrench.

ATK +5%.
For each refine level, ATK +4.
Indestructible in battle

Refine Level +9:
Increases damage of Power Swing and Axe Boomerang by 20%.

Refine Level +11:
Increases damage of Power Swing and Axe Boomerang by 15%.
Item Script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bAtkRate,5; bonus bBaseAtk,4*.@r; if (.@r>=11) .@val = 35; else if (.@r>=9) .@val = 20; bonus2 bSkillAtk,"NC_AXEBOOMERANG",.@val; bonus2 bSkillAtk,"NC_POWERSWING",.@val; },{},{}
Dropped By No Result

Grinder Axe [1]   [One Hand]   Item ID# 1334 (Ein_1HAXE)
Type
Weapon
Class
One-handed Axe
Buy
n/a
Sell
n/a
Weight
100
Attack
150
Required Lvl
100
Weapon Lvl
4
Slot
1
Applicable Jobs
Mechanic
Genetic
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bVit,3; bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",BaseLevel/10; if (getskilllv("CR_ACIDDEMONSTRATION") == 10) bonus bBaseAtk,25; if (.@r>=7) { bonus bAtkRate,5; bonus bHealPower,10; } if (.@r>=9) { bonus bVariableCastrate,-7; bonus bAspdRate,7; } },{},{}
Dropped By No Result

Guardian Knight Axe [2]   [One Hand]   Item ID# 1336 (G_Knight_Axe)
Type
Weapon
Class
One-handed Axe
Buy
n/a
Sell
n/a
Weight
150
Attack
210
Required Lvl
170
Weapon Lvl
4
Slot
2
Applicable Jobs
Mechanic
Description
A ceremonial axe used by the Glastheim Guards.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez.

ATK +5%.
For each refine level, long range physical damage +1%.

Indestructible in battle

Refine Level +9:
Increases damage of Power Swing by 20%.

Refine Level +11:
Increases physical damage against Undead and Angel monsters by 20%.

When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK +30.
Physical attacks have a chance to increase long range physical damage by additional 10% for 10 seconds.

If total refine level of entire set at least +30:
Increases physical damage against Holy and Undead elemental enemies by 20%.
Item Script
expand to view script
{ bonus bUnbreakableWeapon; bonus bAtkRate,5; .@r = getrefine(); bonus bLongAtkRate,.@r; if (.@r >= 9) { bonus2 bSkillAtk,"NC_POWERSWING",20; bonus2 bSkillAtk,"NC_AXEBOOMERANG",20; } if (.@r >= 11) { bonus2 bAddRace,RC_Undead,20; bonus2 bAddRace,RC_Angel,20; } },{},{}
Dropped By No Result

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