Renewal
.:Renewal Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Shecil Damon / Cecil Damon   (A_SHECIL)   Mob-ID#1723
Elements
HP 30000
Level 82
Race Demi-Human
Property
Wind 3
Size Medium
Hit(100%) 443
Flee(95%) 439 Base Exp 0
Walk Speed Average Job Exp 0
Atk Delay 1.01s
Attack 611-875
Magic Atk 324-504 Base Exp / HP 0:1
Def 40 Job Exp / HP 0:1
Magic Def 15 Delay After Hit Very Short
Atk Range 14 cells Str 1 Int 32
Spell Range 10 cells Agi 145 Dex 161
Sight Range 12 cells Vit 27 Luk 80
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Randomly Change Target
Neutral
100%
Water
70%
Earth
200%
Fire
100%
Wind
0%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%

Shinobi   (SHINOBI)   Mob-ID#1401
Elements
HP 8000
Level 95
Race Demi-Human
Property
Shadow 3
Size Medium
Hit(100%) 371
Flee(95%) 358 Base Exp 1292
Walk Speed Fast Job Exp 1221
Atk Delay 1.15s Player Lvl:
Attack 624-854
Magic Atk 160-192 Base Exp / HP 0.162:1
Def 49 Job Exp / HP 0.153:1
Magic Def 45 Delay After Hit Short
Atk Range 2 cells Str 71 Int 30
Spell Range 10 cells Agi 70 Dex 83
Sight Range 12 cells Vit 55 Luk 30
2@tower(10)
- The Endless Tower
3@tower(30)
- The Endless Tower
ama_dun01
- Tatami Maze
 + 2x / 5 sec
ama_dun02
- Battle Field in the Underground Forest
 + 2x / 5 sec
ama_dun03
- Amatsu Underground Shrine
 + 65x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
175%
Shadow
0%
Ghost
70%
Undead
0%
Drops
Monster Skills

Shinobi   (G_SHINOBI)   Mob-ID#1560
Elements
HP 8000
Level 95
Race Demi-Human
Property
Shadow 3
Size Medium
Hit(100%) 371
Flee(95%) 358 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay 1.15s
Attack 624-854
Magic Atk 160-192 Base Exp / HP 0:1
Def 49 Job Exp / HP 0:1
Magic Def 45 Delay After Hit Short
Atk Range 2 cells Str 71 Int 30
Spell Range 10 cells Agi 70 Dex 83
Sight Range 12 cells Vit 55 Luk 30
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
175%
Shadow
0%
Ghost
70%
Undead
0%

Shooting Target   (J_REB_SHECIL2)   Mob-ID#3170
Elements
HP 1
Level 1
Race Demi-Human
Property
Wind 3
Size Medium
Hit(100%) 202
Flee(95%) 172 Base Exp 0
Walk Speed Average Job Exp 0
Atk Delay n/a
Attack 2-2
Magic Atk 2-2 Base Exp / HP 0:1
Def 0 Job Exp / HP 0:1
Magic Def 15 Delay After Hit n/a
Atk Range 1 cells Str 1 Int 1
Spell Range 10 cells Agi 1 Dex 1
Sight Range 12 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
    Neutral
    100%
    Water
    70%
    Earth
    200%
    Fire
    100%
    Wind
    0%
    Poison
    125%
    Holy
    100%
    Shadow
    100%
    Ghost
    100%
    Undead
    100%

    Shooting Target   (J_REB_SHECIL1)   Mob-ID#3169
    Elements
    HP 1
    Level 1
    Race Demi-Human
    Property
    Wind 3
    Size Medium
    Hit(100%) 202
    Flee(95%) 172 Base Exp 0
    Walk Speed Average Job Exp 0
    Atk Delay n/a
    Attack 2-2
    Magic Atk 2-2 Base Exp / HP 0:1
    Def 0 Job Exp / HP 0:1
    Magic Def 15 Delay After Hit n/a
    Atk Range 1 cells Str 1 Int 1
    Spell Range 10 cells Agi 1 Dex 1
    Sight Range 12 cells Vit 1 Luk 1
    Not found on any map. This monster might be:
    1) not implemented yet,
    2) used in quests, or
    3) summoned as slave by other monsters.
    Mode
      Neutral
      100%
      Water
      70%
      Earth
      200%
      Fire
      100%
      Wind
      0%
      Poison
      125%
      Holy
      100%
      Shadow
      100%
      Ghost
      100%
      Undead
      100%

      Smoking Orc   (SMOKING_ORC)   Mob-ID#1235
      Elements
      HP 1400
      Level 24
      Race Demi-Human
      Property
      Earth 1
      Size Medium
      Hit(100%) 248
      Flee(95%) 228 Base Exp 117
      Walk Speed Slow Job Exp 72
      Atk Delay 1.86s Player Lvl:
      Attack 116-162
      Magic Atk 59-73 Base Exp / HP 0.084:1
      Def 16 Job Exp / HP 0.051:1
      Magic Def 20 Delay After Hit Very Short
      Atk Range 1 cells Str 1 Int 20
      Spell Range 10 cells Agi 24 Dex 34
      Sight Range 12 cells Vit 48 Luk 1
      Not found on any map. This monster might be:
      1) not implemented yet,
      2) used in quests, or
      3) summoned as slave by other monsters.
      Mode
      • Aggressive
      • Assist
      • Change Target (Attack)
      • Change Target (Chase)
      Neutral
      100%
      Water
      100%
      Earth
      25%
      Fire
      150%
      Wind
      90%
      Poison
      150%
      Holy
      100%
      Shadow
      100%
      Ghost
      100%
      Undead
      100%
      Drops

      Sniper Shecil / Cecil   (B_SHECIL_)   Mob-ID#1803
      Elements
      HP 1349000
      Level 99
      Race Demi-Human
      Property
      Wind 4
      Size Medium
      Hit(100%) 505
      Flee(95%) 544 Base Exp 2210220
      Walk Speed Very Fast Job Exp 686700
      Atk Delay 0.38s Player Lvl:
      Attack 5188-7732
      Magic Atk 3120-5654 Base Exp / HP 1.638:1
      Def 22 Job Exp / HP 0.509:1
      Magic Def 35 Delay After Hit Very Short
      Atk Range 14 cells Str 1 Int 67
      Spell Range 10 cells Agi 180 Dex 232
      Sight Range 12 cells Vit 39 Luk 130
      Not found on any map. This monster might be:
      1) not implemented yet,
      2) used in quests, or
      3) summoned as slave by other monsters.
      Mode
      • Aggressive
      • Cast Sensor (Idle)
      • Cast Sensor (Chase)
      • Change Chase
      • Change Target (Attack)
      • Change Target (Chase)
      • Immune to knockback
      • Detector
      • Immune to Status Change
      Neutral
      100%
      Water
      60%
      Earth
      200%
      Fire
      100%
      Wind
      0%
      Poison
      125%
      Holy
      100%
      Shadow
      100%
      Ghost
      100%
      Undead
      100%
      Drops

      Sniper Shecil / Cecil   (G_SHECIL)   Mob-ID#1644
      Elements
      HP 4140000
      Level 160
      Race Demi-Human
      Property
      Wind 4
      Size Medium
      Hit(100%) 637
      Flee(95%) 825 Base Exp 0
      Walk Speed Very Fast Job Exp 0
      Atk Delay 0.38s
      Attack 3660-5322
      Magic Atk 1377-2307 Base Exp / HP 0:1
      Def 178 Job Exp / HP 0:1
      Magic Def 135 Delay After Hit Very Short
      Atk Range 14 cells Str 176 Int 132
      Spell Range 10 cells Agi 258 Dex 464
      Sight Range 12 cells Vit 155 Luk 95
      lhz_dun03
      - Bio Laboratory F3
       + 1x / 45~87 min
       + 1x / 100~130 min
      Mode
      • Aggressive
      • Cast Sensor (Idle)
      • Cast Sensor (Chase)
      • Change Chase
      • Change Target (Attack)
      • Change Target (Chase)
      • Immune to knockback
      • Detector
      • Immune to Status Change
      Neutral
      100%
      Water
      60%
      Earth
      200%
      Fire
      100%
      Wind
      0%
      Poison
      125%
      Holy
      100%
      Shadow
      100%
      Ghost
      100%
      Undead
      100%
      Drops
      Monster Skills
      Agility UP [Lv 5]
      Defense disregard attack [Lv 1]
      Power Up [Lv 5]
      Stun Attack [Lv 5]
      Suicide bombing [Lv 1]
      Wind Attribute Attack [Lv 10]

      Sniper Shecil / Cecil   (G_SHECIL_)   Mob-ID#1809
      Elements
      HP 10
      Level 10
      Race Demi-Human
      Property
      Wind 4
      Size Medium
      Hit(100%) 211
      Flee(95%) 181 Base Exp 1
      Walk Speed Very Fast Job Exp 1
      Atk Delay 0.38s Player Lvl:
      Attack 11-13
      Magic Atk 11-13 Base Exp / HP 0.1:1
      Def 1 Job Exp / HP 0.1:1
      Magic Def 1 Delay After Hit Very Short
      Atk Range 14 cells Str 1 Int 1
      Spell Range 10 cells Agi 1 Dex 1
      Sight Range 12 cells Vit 1 Luk 1
      Not found on any map. This monster might be:
      1) not implemented yet,
      2) used in quests, or
      3) summoned as slave by other monsters.
      Mode
      • Aggressive
      • Cast Sensor (Idle)
      • Cast Sensor (Chase)
      • Change Target (Attack)
      • Change Target (Chase)
      • Takes 1 damage (phyiscal)
      • Takes 1 damage (magic)
      • Takes 1 damage (ranged)
      • Takes 1 damage (other)
      • Immune to knockback
      • Detector
      • Immune to Status Change
      Neutral
      100%
      Water
      60%
      Earth
      200%
      Fire
      100%
      Wind
      0%
      Poison
      125%
      Holy
      100%
      Shadow
      100%
      Ghost
      100%
      Undead
      100%
      Drops

      Sniper Shecil / Sniper Cecil   (B_SHECIL)   Mob-ID#1650
      Elements
      HP 4140000
      Level 160
      Race Demi-Human
      Property
      Wind 4
      Size Medium
      Hit(100%) 637
      Flee(95%) 825 Base Exp 2669472
      Walk Speed Very Fast Job Exp 1694088
      Atk Delay 0.38s MVP Exp 1334736
      Attack 3660-5322
      Magic Atk 1377-2307 Base Exp / HP 0.645:1
      Def 178 Job Exp / HP 0.409:1
      Magic Def 135 Delay After Hit Very Short
      Atk Range 14 cells Str 176 Int 132
      Spell Range 10 cells Agi 258 Dex 464
      Sight Range 12 cells Vit 155 Luk 95
      1@lhz(1)
      - Wolfchev's Lab
      lhz_dun03
      - Bio Laboratory F3
       + 1x / 100~130 min
      Mode
      • MVP Boss
      • Aggressive
      • Cast Sensor (Idle)
      • Cast Sensor (Chase)
      • Change Chase
      • Change Target (Attack)
      • Change Target (Chase)
      • Immune to instant death & Coma
      • Immune to knockback
      • Detector
      • Immune to Status Change
      Neutral
      100%
      Water
      60%
      Earth
      200%
      Fire
      100%
      Wind
      0%
      Poison
      125%
      Holy
      100%
      Shadow
      100%
      Ghost
      100%
      Undead
      100%
      Drops
      Monster Skills
      Agility UP [Lv 5]
      Defense disregard attack [Lv 1]
      Ghost Attribute Change [Lv 1]
      Holy Attribute Change [Lv 1]
      Power Up [Lv 5]
      Stun Attack [Lv 5]
      Water Attribute Change [Lv 1]
      Wind Attribute Attack [Lv 10]
      Slaves

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