Renewal
.:Renewal Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Sniper Shecil / Cecil   (G_SHECIL_)   Mob-ID#1809
Elements
HP 10
Level 10
Race Demi-Human
Property
Wind 4
Size Medium
Hit(100%) 211
Flee(95%) 181 Base Exp 1
Walk Speed Very Fast Job Exp 1
Atk Delay 0.38s Player Lvl:
Attack 11-13
Magic Atk 11-13 Base Exp / HP 0.1:1
Def 1 Job Exp / HP 0.1:1
Magic Def 1 Delay After Hit Very Short
Atk Range 14 cells Str 1 Int 1
Spell Range 10 cells Agi 1 Dex 1
Sight Range 12 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
60%
Earth
200%
Fire
100%
Wind
0%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops

Sniper Shecil / Cecil   (B_SHECIL_)   Mob-ID#1803
Elements
HP 1349000
Level 99
Race Demi-Human
Property
Wind 4
Size Medium
Hit(100%) 505
Flee(95%) 544 Base Exp 2210220
Walk Speed Very Fast Job Exp 686700
Atk Delay 0.38s Player Lvl:
Attack 5188-7732
Magic Atk 3120-5654 Base Exp / HP 1.638:1
Def 22 Job Exp / HP 0.509:1
Magic Def 35 Delay After Hit Very Short
Atk Range 14 cells Str 1 Int 67
Spell Range 10 cells Agi 180 Dex 232
Sight Range 12 cells Vit 39 Luk 130
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
60%
Earth
200%
Fire
100%
Wind
0%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops

Sniper Shecil / Sniper Cecil   (B_SHECIL)   Mob-ID#1650
Elements
HP 4140000
Level 160
Race Demi-Human
Property
Wind 4
Size Medium
Hit(100%) 637
Flee(95%) 825 Base Exp 2669472
Walk Speed Very Fast Job Exp 1694088
Atk Delay 0.38s MVP Exp 1334736
Attack 3660-5322
Magic Atk 1377-2307 Base Exp / HP 0.645:1
Def 178 Job Exp / HP 0.409:1
Magic Def 135 Delay After Hit Very Short
Atk Range 14 cells Str 176 Int 132
Spell Range 10 cells Agi 258 Dex 464
Sight Range 12 cells Vit 155 Luk 95
1@lhz(1)
- Wolfchev's Lab
lhz_dun03
- Bio Laboratory F3
 + 1x / 100~130 min
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to instant death & Coma
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
60%
Earth
200%
Fire
100%
Wind
0%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Agility UP [Lv 5]
Defense disregard attack [Lv 1]
Ghost Attribute Change [Lv 1]
Holy Attribute Change [Lv 1]
Power Up [Lv 5]
Stun Attack [Lv 5]
Water Attribute Change [Lv 1]
Wind Attribute Attack [Lv 10]
Slaves

Soheon / Samurai Soheon   (G_SOHEON)   Mob-ID#2279
Elements
HP 502015
Level 137
Race Demi-Human
Property
Wind 3
Size Medium
Hit(100%) 601
Flee(95%) 587 Base Exp 0
Walk Speed Very Fast Job Exp 0
Atk Delay 1.01s
Attack 1527-2165
Magic Atk 988-1610 Base Exp / HP 0:1
Def 210 Job Exp / HP 0:1
Magic Def 178 Delay After Hit Short
Atk Range 2 cells Str 118 Int 126
Spell Range 10 cells Agi 244 Dex 246
Sight Range 12 cells Vit 98 Luk 102
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
70%
Earth
200%
Fire
100%
Wind
0%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Monster Skills
Critical Wounds [Lv 1]
Invisible [Lv 1]
Stop [Lv 1]

Soheon / Samurai Soheon   (SOHEON)   Mob-ID#2254
Elements
HP 502015
Level 137
Race Demi-Human
Property
Wind 3
Size Medium
Hit(100%) 601
Flee(95%) 587 Base Exp 15715
Walk Speed Very Fast Job Exp 13794
Atk Delay 1.01s Player Lvl:
Attack 1527-2165
Magic Atk 988-1610 Base Exp / HP 0.031:1
Def 210 Job Exp / HP 0.027:1
Magic Def 178 Delay After Hit Short
Atk Range 2 cells Str 118 Int 126
Spell Range 10 cells Agi 244 Dex 246
Sight Range 12 cells Vit 98 Luk 102
gld2_pay
- Hall of the Abyss : Wind of beginning
 + 1x / 30~40 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
70%
Earth
200%
Fire
100%
Wind
0%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Critical Wounds [Lv 1]
Invisible [Lv 1]
Stop [Lv 1]

Solace   (T_SOLACE)   Mob-ID#2930
Elements
HP 24729
Level 123
Race Angel
Property
Holy 3
Size Medium
Hit(100%) 402
Flee(95%) 442 Base Exp 1221
Walk Speed Average Job Exp 1204
Atk Delay 0.58s Player Lvl:
Attack 1216-1710
Magic Atk 280-380 Base Exp / HP 0.049:1
Def 96 Job Exp / HP 0.049:1
Magic Def 96 Delay After Hit Short
Atk Range 2 cells Str 106 Int 42
Spell Range 10 cells Agi 65 Dex 125
Sight Range 12 cells Vit 61 Luk 72
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
0%
Shadow
175%
Ghost
70%
Undead
175%
Drops

Soldier Guardian   (SOLDIER_GUARDIAN)   Mob-ID#1287
Elements
HP 15670
Level 56
Race Demi-Human
Property
Neutral 1
Size Large
Hit(100%) 320
Flee(95%) 343 Base Exp 1
Walk Speed Slow Job Exp 1
Atk Delay 1.29s Player Lvl:
Attack 839-1189
Magic Atk 215-313 Base Exp / HP 0:1
Def 56 Job Exp / HP 0:1
Magic Def 0 Delay After Hit Short
Atk Range 1 cells Str 85 Int 45
Spell Range 10 cells Agi 56 Dex 103
Sight Range 12 cells Vit 100 Luk 43
aldeg_cas01(1)
- Neuschwanstein
aldeg_cas02(2)
- Hohenschwangau
aldeg_cas03(3)
- Nuenberg
aldeg_cas04(3)
- Wuerzburg
aldeg_cas05(2)
- Rothenburg
gefg_cas01(3)
- Repherion
gefg_cas02(3)
- Eeyolbriggar
gefg_cas03(3)
- Yesnelph
gefg_cas04(3)
- Bergel
gefg_cas05(3)
- Mersetzdeitz
prtg_cas01(3)
- Kriemhild
prtg_cas02(2)
- Swanhild
prtg_cas03(2)
- Fadhgridh
prtg_cas04(3)
- Skoegul
prtg_cas05(3)
- Gondul
Mode
  • Aggressive
  • Change Target (Chase)
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
90%
Undead
100%
Monster Skills
Stun Attack [Lv 5]

Sorcerer Celia   (V_G_CELIA)   Mob-ID#3235
Elements
HP 4050000
Level 188
Race Demi-Human
Property
Ghost 4
Size Medium
Hit(100%) 608
Flee(95%) 631 Base Exp 0
Walk Speed Very Fast Job Exp 0
Atk Delay 0.58s
Attack 2868-4068
Magic Atk 3988-6988 Base Exp / HP 0:1
Def 220 Job Exp / HP 0:1
Magic Def 800 Delay After Hit Very Short
Atk Range 1 cells Str 280 Int 300
Spell Range 10 cells Agi 200 Dex 240
Sight Range 12 cells Vit 120 Luk 100
lhz_dun_n(1)
- Tomb of the Fallen
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
0%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
100%
Shadow
100%
Ghost
200%
Undead
175%
Monster Skills
Max Pain [Lv 7]
Psychic Wave [Lv 5]
Spirit Destruction [Lv 3]
Wide Confusion [Lv 3]
Wide Petrify [Lv 5]
Wide Soul Drain [Lv 4]
Wide Web [Lv 1]

Sorcerer Celia   (V_B_CELIA)   Mob-ID#3242
Elements
HP 16200000
Level 188
Race Demi-Human
Property
Ghost 4
Size Medium
Hit(100%) 608
Flee(95%) 631 Base Exp 3000000
Walk Speed Very Fast Job Exp 3000000
Atk Delay 0.58s Player Lvl:
Attack 2868-4068
Magic Atk 3988-6988 Base Exp / HP 0.185:1
Def 220 Job Exp / HP 0.185:1
Magic Def 800 Delay After Hit Very Short
Atk Range 1 cells Str 280 Int 300
Spell Range 10 cells Agi 200 Dex 240
Sight Range 12 cells Vit 120 Luk 100
lhz_dun_n(1)
- Tomb of the Fallen
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to instant death & Coma
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
0%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
100%
Shadow
100%
Ghost
200%
Undead
175%
Drops
Monster Skills
Darkness Jupitel [Lv 10]
Psychic Wave [Lv 7]
Spirit Destruction [Lv 5]
Wide Petrify [Lv 5]
Wide Soul Drain [Lv 5]
Wide Web [Lv 1]
Slaves
When:
- HP lower than 30 percent (10% chance)
- Slave amount <= 3 (10% chance)

Sorrow Crob   (MD_CROB)   Mob-ID#20353
Elements
HP 3441000
Level 111
Race Demi-Human
Property
Neutral 2
Size Medium
Hit(100%) 399
Flee(95%) 534 Base Exp 1175400
Walk Speed Slow Job Exp 587000
Atk Delay 1.87s Player Lvl:
Attack 2991-4351
Magic Atk 1481-2621 Base Exp / HP 0.342:1
Def 42 Job Exp / HP 0.171:1
Magic Def 65 Delay After Hit Short
Atk Range 5 cells Str 160 Int 40
Spell Range 10 cells Agi 77 Dex 235
Sight Range 12 cells Vit 100 Luk 55
1@rgsr(1)
- Regenschirm
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
70%
Undead
100%

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