.:Renewal Item Database:.
Weapon - Mace
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
0 Attack
250 Required Lvl 95 Weapon Lvl 4 Slot 0 Property Wind Refineable No | |
Applicable Jobs | Swordman Merchant Knight Blacksmith Crusader Alchemist |
---|---|
Description | A facsimile of the mighty hammer wielded by Thor, god of thunder. Increases Attack Speed. DEX + 40, STR + 15 Impossible to refine this item. Indestructible. |
Item Script | { bonus bAtkEle,Ele_Wind; bonus bStr,15; bonus bDex,40; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
41000z
Sell
20500z
Weight
150 Attack
110 Required Lvl 27 Weapon Lvl 3 Slot 1 | |
Applicable Jobs | Swordman Acolyte Merchant Knight Priest Blacksmith Crusader Monk Alchemist |
---|---|
Description | A metal club topped with a solid steel ball that's covered in spikes. |
Item Script | {},{},{} |
Dropped By | No Result |
Buyable At | Click here for a list of venders |
Obtainable From | Blacksmith Job Quest Old Blue Box |
Required For | Blacksmith Job Quest |
Type
Weapon
Class
Mace
Buy
41000z
Sell
20500z
Weight
150 Attack
110 Required Lvl 27 Weapon Lvl 3 Slot 2 | |
Applicable Jobs | Swordman Acolyte Merchant Knight Priest Blacksmith Crusader Monk Alchemist |
---|---|
Description | A metal club topped with a solid steel ball that's covered in spikes. |
Item Script | {},{},{} |
Dropped By | |
Obtainable From | Old Blue Box, Old Violet Box |
Type
Weapon
Class
Mace
Buy
41000z
Sell
20500z
Weight
150 Attack
110 Required Lvl 27 Weapon Lvl 3 Slot 2 | |
Applicable Jobs | Swordman Acolyte Merchant Knight Priest Blacksmith Crusader Monk Alchemist |
---|---|
Description | A metal club topped with a solid steel ball that's covered in spikes. |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
150 Attack
220 Required Lvl 250 Weapon Lvl 5 Slot 2 | |
Description | An cross created by combining holy relics and magical powers. Indestructible in battle ATK +5% Increases damage of Mega Sonic Blow by 10%. Refine Level +7: Increases melee physical damage by 10%. Refine Level +9: Increases damage of Mega Sonic Blow by additional 10%. Refine Level +11: Increases damage of Mega Sonic Blow by additional 10%. [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. [Grade C]: Physical Damage against enemies of Medium size +15%. [Grade B]: Physical Damage against enemies of Large size +15%. [Grade A]: P.ATK +5 |
---|---|
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bAtkRate,5; bonus2 bSkillAtk,"HN_MEGA_SONIC_BLOW",10; if (.@r>=7) { bonus bShortAtkRate,10; if (.@r>=9) { bonus2 bSkillAtk,"HN_MEGA_SONIC_BLOW",10; if (.@r>=11) { bonus2 bSkillAtk,"HN_MEGA_SONIC_BLOW",10; } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bAddSize,Size_Small,15; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_Medium,15; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_Large,15; if (.@g>=ENCHANTGRADE_A) { bonus bPAtk,5; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
120 Attack
220 Required Lvl 250 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Biolo |
---|---|
Description | An scepter created by combining holy relics and magical powers. Indestructible in battle ATK +5% Increases damage of Explosive Powder by 10%. Refine Level +7: Increases melee physical damage by 10%. Refine Level +9: Increases damage of Explosive Powder by additional 10%. Refine Level +11: Increases damage of Explosive Powder by additional 10%. [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. [Grade C]: Physical Damage against enemies of Medium size +15%. [Grade B]: Physical Damage against enemies of Large size +15%. [Grade A]: P.ATK +5 |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bAtkRate,5; bonus2 bSkillAtk,"BO_EXPLOSIVE_POWDER",10; if (.@r>=7) { bonus bShortAtkRate,10; if (.@r>=9) { bonus2 bSkillAtk,"BO_EXPLOSIVE_POWDER",10; if (.@r>=11) { bonus2 bSkillAtk,"BO_EXPLOSIVE_POWDER",10; } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bAddSize,Size_Small,15; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_Medium,15; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_Large,15; if (.@g>=ENCHANTGRADE_A) { bonus bPAtk,5; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
90 Attack
120 Required Lvl 60 Weapon Lvl 4 Slot 0 Property Holy | |
Applicable Jobs | Acolyte Priest Monk |
---|---|
Description | A large silver mace, made for exorcisms. Increases physical damage against Shadow element and Demon race monsters by 10%. Has a chance of autocasting Level 1 Signum Crusis when physically attacked. The level of Signum Crusis increases by upgrade level. (Activate Level 10 if refine level is 11 or higher) Has a chance of gaining ATK +50 during 20 seconds when physically attacked. |
Item Script | { bonus bAtkEle,Ele_Holy; bonus2 bAddEle,Ele_Dark,10; bonus2 bAddRace,RC_Demon,10; bonus3 bAutoSpell,"AL_CRUCIS",1+getrefine(),100; autobonus "{ bonus bBaseAtk,50; }",10,20000,BF_WEAPON,"{ specialeffect2 EF_BLOODDRAIN; }"; },{},{} |
Dropped By |
Nemesis [2] [One Hand] Item ID# 16022 (Nemesis_) | |
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
90 Attack
120 Required Lvl 60 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Acolyte Priest Monk |
---|---|
Description | A large silver mace, made for exorcisms. Increases physical damage inflicted to Demon and Shadow elemental monsters by 10%. Has a chance to autocast Level 1 Signum Crusis when receiving physical attack. The Level of Signum Crusis increases by Refine Level. (Activate Level 10 if Refine is met Level 11 or higher) Has a chance to get buffed with ATK +50 for 20 seconds when receiving physical attack. |
Item Script |
expand to view script{ bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Holy; .@r = max(1,min(10,getrefine())); bonus4 bAutoSpell,"AL_CRUCIS",.@r,10,1; bonus2 bAddRace,RC_Demon,10; bonus2 bAddEle,Ele_Dark,10; autobonus "{ bonus bBaseAtk,50; }",10,20000,BF_NORMAL,"{ specialeffect2 EF_BLOODDRAIN; }"; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
10z
Sell
5z
Weight
150 Attack
195 / MATK 150 Required Lvl 40 Weapon Lvl 4 Slot 1 Property Holy | |
Applicable Jobs | High Acolyte High Priest Champion |
---|---|
Description | A sacred crucifix that has been blassed by god himself. MATK +150 Adds a chance to autocast Level 6 Turn Undead when dealing physical attack. Recovers 1 SP each time you hit an Undead monster. Recovers 12 SP each time you kill an Undead monster with a physical attack. |
Item Script | { bonus bAtkEle,Ele_Holy; bonus3 bAutoSpell,"PR_TURNUNDEAD",6,200; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,12; },{},{} |
Dropped By | No Result |
Obtainable From | Horror Toy Factory |
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
0 Attack
57 Required Lvl 2 Weapon Lvl 1 Slot 3 Refineable No | |
Applicable Jobs | Novice Swordman Acolyte Merchant Knight Priest Blacksmith Supernovice Crusader Monk Alchemist |
---|---|
Description | A flanged, solid club that is effective for simple smashing. Impossible to refine this item. |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
0 Attack
160 Required Lvl 45 Weapon Lvl 3 Slot 0 Refineable No | |
Applicable Jobs | Alchemist |
---|---|
Description | A mace made by the Paradise Group. Indestructible in battle ATK +3% Base Level at least 60: Decreases variable cast time by 10%. Base Level at least 75: Increases damage of Acid Terror by 10%. Base Level at least 90: Increases damage of Acid Terror by additional 15%. |
Item Script | { bonus bAtkRate,3; if (BaseLevel>=60) bonus bVariableCastrate,-10; if (BaseLevel>=75) bonus2 bSkillAtk,"AM_ACIDTERROR",10; if (BaseLevel>=90) bonus2 bSkillAtk,"AM_ACIDTERROR",15; },{},{} |
Dropped By | No Result |
Paradise Arch Bishop Mace [0] [One Hand] Item ID# 590029 (3Para_Mace_AB) Paradise Archbishop Mace | |
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
0 Attack
180 / MATK 180 Required Lvl 100 Weapon Lvl 4 Slot 0 Refineable No | |
Applicable Jobs | Arch Bishop |
---|---|
Description | A high-quality mace made by the Paradise Group. Indestructible in battle MATK +180 Critical +15% MATK +5% For each Level of Meditatio: ASPD +1% (Decreases after attack delay by 1%). Base Level at least 105: Decreases variable cast time by 10%. Decreases after skill cast delay by 10%. Increases damage of Magnus Exorcismus, Judex and Duple Light by 25%. Base Level at least 110: Increases magical damage with Neutral and Holy element by 20%. Increases Damage against enemies of every size by 15%. Base Level at least 115: Increases damage of Magnus Exorcismus, Judex and Duple Light by additional 15%. |
Item Script |
expand to view script{ .@a = getskilllv("HP_MEDITATIO"); bonus bMatkRate,3; bonus bCritical,15; bonus bAspdRate,1*.@a; if (BaseLevel>=105) { bonus bVariableCastrate,-10; bonus bDelayrate,-10; bonus2 bSkillAtk,"PR_MAGNUS",25; bonus2 bSkillAtk,"AB_JUDEX",25; bonus2 bSkillAtk,"AB_DUPLELIGHT",25; if (BaseLevel>=110) { bonus2 bMagicAtkEle,Ele_Neutral,20; bonus2 bMagicAtkEle,Ele_Holy,20; bonus2 bAddSize,Size_All,15; bonus2 bMagicAddSize,Size_ALL,15; if (BaseLevel>=115) { bonus2 bSkillAtk,"PR_MAGNUS",15; bonus2 bSkillAtk,"AB_JUDEX",15; bonus2 bSkillAtk,"AB_DUPLELIGHT",15; } } } },{},{} |
Dropped By | No Result |