Renewal
.:Renewal Item Database:.
Armor

Illusion Shield I [1]   [Shield]   Item ID# 460004 (Illusion_Shield_A)
Type
Armor
Class
Shield
Buy
n/a
Sell
n/a
Weight
120
Defense
95
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
MaxHP +10%, HaxSP +10%.
DEF +50, MDEF +5 per 3 refine rate.
When base level is 170 or higher, increase resistance to neutral type attacks by 5%.

Type: Shield Defense: 95
Required Level: 100
Class: All
Item Script
{ bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bDef,50*(getrefine()/3); bonus bMdef,5*(getrefine()/3); if (BaseLevel >= 170) bonus2 bSubEle,Ele_Neutral,5; },{},{}
Dropped By No Result

Illusion Shoes [1]   [Footgear]   Item ID# 22133 (Shoes_IL)
Type
Armor
Class
Footgear
Buy
20z
Sell
10z
Weight
40
Defense
10
Required Lvl
99
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job except Novice & Supernovice
Description
A pair of shoes made of supple, high quality leather.
MaxHP +100, MaxSP +10.
Every refine level: MaxHP +100, MaxSP +5.

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bMaxHP,(100+(100*.@r)); bonus bMaxSP,(10+(5*.@r)); },{},{}
Dropped By No Result

Illusion Silver Guard [1]   [Shield]   Item ID# 460018 (Siver_Guard_IL)
Type
Armor
Class
Shield
Buy
n/a
Sell
n/a
Weight
30
Defense
60
Required Lvl
120
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A shield with a thin layer of silver and iron mixed from an normal guard.

Decreases variable cast time by 7%.

For each 2 Refine Levels:
Decreases after skill cast delay by 1%.
(Up to Refine Level 12)
Item Script
{ bonus bVariableCastrate,-7; bonus bDelayrate,-(min(getrefine(),12)/2); },{},{}
Dropped By No Result

Illusion Skull Ring [1]   [Accessory (Right)]   Item ID# 28508 (Skul_Ring_IL)
Type
Armor
Class
Accessory (Right)
Buy
n/a
Sell
n/a
Weight
10
Required Lvl
100
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
A weird ring adorned with a skull in which the words, ''Forever, until death...'' are engraved. Giving this as a gift might send a mixed message.
Adds a chance of inflicting Curse status on wearer and attacker when wearer attacked by melee physical attack.

More Information on Combo:
Item Script
{ bonus2 bAddEff,Eff_Curse,5000; bonus2 bAddEff2,Eff_Curse,5000; },{},{}
Dropped By No Result

Illusion Sprint Glove [1]   [Accessory (Right)]   Item ID# 490121 (Sprint_Glove_IL)
Type
Armor
Class
Accessory (Right)
Buy
n/a
Sell
n/a
Weight
10
Required Lvl
130
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
Gloves featuring durability suitable for sprinting, quick sweat wicking and drying, and excellent grip.

Decreases after skill cast delay by 3%.

When equipped with Illusion Sprint Ring:
Decreases after skill cast delay by additional 5%.

When equipped with Illusion Sprint Mail:
Decreases variable cast time by 10%.
Item Script
{ bonus bDelayrate,-3; },{},{}
Dropped By No Result

Illusion Sprint Mail [1]   [Body]   Item ID# 450182 (Sprint_Mail_IL)
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
150
Defense
40
Required Lvl
130
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Armor that grants agility for sprinting.

VIT +5

Increases Natural HP Recovery Rate by 20%.

Refine Level +7:
Increases Natural HP Recovery Rate by additional 20%.

Refine Level +9:
Decreases after skill cast delay by 5%.

Refine Level +11:
Decreases after skill cast delay by additional 7%.

When equipped with Illusion Sprint Shoes:
ATK +10%

Refine Level of Illusion Sprint Mail and Illusion Sprint Shoes is +7 or higher:
ATK +70

Total Refine Level of entire set at least +18:
Increases melee and ranged physical damage by 15%.

Total Refine Level of entire set at least +22:
Decreases fixed cast time by 0.7 seconds.
Increases physical damage against monsters of Boss class by 25%.

When equipped with Illusion Sprint Ring and Illusion Sprint Glove:
MaxHP +15%, MaxSP +15%.
Item Script
{ .@r = getrefine(); bonus bHPrecovRate,20; bonus bVit,5; if (.@r>=7) { bonus bHPrecovRate,20; if (.@r>=9) { bonus bDelayrate,-5; if (.@r>=11) { bonus bDelayrate,-7; } } } },{},{}
Dropped By No Result

Illusion Sprint Ring [1]   [Accessory (Left)]   Item ID# 490120 (Sprint_Ring_IL)
Type
Armor
Class
Accessory (Left)
Buy
n/a
Sell
n/a
Weight
10
Required Lvl
130
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
A ring that seems to feel the flow of wind, as if it would make you do your best when you wear it.

Decreases variable cast time by 10%.

When equipped with Illusion Sprint Mail:
Decreases after skill cast delay by 10%.
Item Script
{ bonus bVariableCastrate,-10; },{},{}
Dropped By No Result

Illusion Sprint Shoes [1]   [Footgear]   Item ID# 470066 (Sprint_Shoes_IL)
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
70
Defense
20
Required Lvl
130
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A pair of comfortable shoes for sprinting, tying the laces to keep your feet in place.

AGI +5

Increases Natural SP Recovery Rate by 20%.

Refine Level +7:
Increases Natural SP Recovery Rate by additional 20%.

Refine Level +9:
MaxHP +5%, MaxSP +5%.

Refine Level +11:
Increases physical damage against enemies of every size by 15%.

When equipped with Illusion Sprint Ring:
Drain 500 HP per second.
Physical attacks have a certain chance to increase STR by 150 for 10 seconds.

When equipped with Illusion Sprint Glove:
Drain 50 SP per second.
Physical attacks have a certain chance to increase AGI by 150 for 10 seconds.
Item Script
{ .@r = getrefine(); bonus bSPrecovRate,20; bonus bAgi,5; if (.@r>=7) { bonus bSPrecovRate,20; if (.@r>=9) { bonus bMaxHPrate,5; bonus bMaxSPrate,5; if (.@r>=11) { bonus2 bAddSize,Size_All,15; } } } },{},{}
Dropped By No Result

Illusion Survivor Manteau [1]   [Garment]   Item ID# 20847 (Clack_Of_Servival_IL)
Illusion Survivor's Manteau
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
55
Defense
30
Required Lvl
130
Armor Lvl
1
Slot
1
Applicable Jobs
Mage
Wizard
Sage
Soul Linker
Description
A manteau that dramatically increases your chances of survival in any situation

VIT+15

When equipped with Illusion Survivor's Staff:
MaxHP +1000, MATK -50.

For each refine level of Illusion Survivor's Staff:
MATK +20.

For each 3 refine levels of Illusion Survivor's Staff:
Decreases after skill cast delay of all skills by 3%.

For each 2 refine levels of Illusion Survivor's Manteau:
Increases Neutral resistance by 1%.

(Increases MATK and Neutral resistance only up to +10 Refine Level.)

When equipped with Illusion Wizardry Staff:
Increases Crimson Rock by 10%.

If Refine Level of Illusion Survivor's Manteau and Illusion Wizardry Staff each is +7 or higher:
Increases Hell Inferno damage by 40%.

If total refine level of entire set at least +18:
Increases Wind and Shadow elemental magic damage by 10%.

If total refine level of entire set at least +22:
Increases Fire elemental magic damage by 10%.

More Information on Combo:
Item Script
{ bonus bVit,15; },{},{}
Dropped By No Result

Immortal Dog Tag [1]   [Accessory]   Item ID# 32204 (Immortal_Dog_Tag)
Type
Armor
Class
Accessory
Buy
20z
Sell
10z
Weight
10
Required Lvl
100
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
An old rusty dog tag worn by Immortal Corps.

ATK +50, MATK +50.
Reduces damage taken from Undead monsters by 4%.

When equipped with Juliette de Rachel:
For each refine level of Juliette de Rachel:
ATK +5%.

When refine level of Juliette de Rachel at least +9:
Random chance to autocast Level 10 Oratio when using Rolling Cutter.

When equipped with Sunflower Boy:
For each refine level of Sunflower Boy:
INT +2. Increases damage of Crimson Rock by 1%.

When refine level of Sunflower Boy is at least +9:
Random chance to increase Fire elemental magic damage by 50% for 10 seconds when dealing magical attack.
Restores 500 HP when defeating monster with magical attack.

When equipped with Lindy Hop:
For each refine level of Lindy Hop:
Increases critical damage by 3%.

When refine level of Lindy Hop is at least +9:
CRIT +50.
Increases physical damage inflicted on Boss monsters by 25%.
Item Script
{ bonus bBaseAtk,50; bonus bMatk,50; bonus2 bSubRace,RC_Undead,4; },{},{}
Dropped By No Result

Immortal Dog Tag [1]   [Accessory]   Item ID# 490182 (Immortal_Dog_Tag_IN)
Type
Armor
Class
Accessory
Buy
n/a
Sell
n/a
Weight
10
Required Lvl
100
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Not Available
Item Script
{ bonus bBaseAtk,40; bonus bMatk,40; bonus2 bSubRace,RC_Undead,4; },{},{}
Dropped By No Result

Immune Shield [1]   [Shield]   Item ID# 2168 (Immuned_Shield)
Type
Armor
Class
Shield
Buy
20z
Sell
10z
Weight
70
Defense
55
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Very unique, square formed shield with a special jewel on it which protects from physical power.

For every refine level equals to +5 or higher:
Reduces damage taken from Neutral elemental attack by 1%.
(The increase is limited to refine level 12)

Refine Level +7:
Reduces damage taken from Neutral elemental attack by 5%.

Refine Level +9:
Reduces damage taken from Fire, Earth, Water and Wind elemental attack by 5%.
Item Script
{ .@r = getrefine(); if (.@r>=5) bonus2 bSubEle,Ele_Neutral,min(.@r,12)-4; if (.@r>6) bonus2 bSubEle,Ele_Neutral,5; if (.@r>8) { bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Earth,5; } },{},{}
Dropped By No Result

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