.:Renewal Item Database:.
Weapon - One-handed Sword
Type
Weapon
Class
One-handed Sword
Buy
20z
Sell
10z
Weight
250 Attack
140 Required Lvl 74 Weapon Lvl 3 Slot 0 | |
Applicable Jobs | Swordman Merchant Thief Knight Blacksmith Assassin Crusader Rogue Alchemist |
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Description | An enchanted sword that draws ore out from fallen monsters. |
Item Script | { bonus2 bAddMonsterDropItemGroup,IG_Ore,30; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
140 Attack
220 / MATK 210 Required Lvl 210 Weapon Lvl 5 Slot 0 | |
Applicable Jobs | Novice |
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Description | A sword crafted from ice harvested from the glaciers of Isgard. You can enchant it with Ice Flower Magic Stones for special abilities. MATK +210 |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
160 Attack
220 / MATK 210 Required Lvl 210 Weapon Lvl 5 Slot 0 | |
Applicable Jobs | Swordman Merchant Knight Blacksmith Crusader Alchemist |
---|---|
Description | A sword crafted from ice harvested from the glaciers of Isgard. You can enchant it with Ice Flower Magic Stones for special abilities. MATK +210 |
Item Script | {},{},{} |
Dropped By | No Result |
Gladius Daemonicus [2] [One Hand] Item ID# 13449 (Gladius_Daemonicus) | |
Type
Weapon
Class
One-handed Sword
Buy
20z
Sell
10z
Weight
120 Attack
130 Required Lvl 80 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Swordman Merchant Thief Knight Blacksmith Assassin Crusader Rogue Alchemist |
---|---|
Description | An infernal sword from hell. Only true demons are able control it's full power. People say that a Prince from Hell used this weapon for his army. Reduces after attack delay by 10% (ASPD +10%) . When refined to +9, has a chance to get buffed with ASPD +3 for 5 seconds when dealing physical attack. |
Item Script | { bonus bAspdRate,10; .@r = getrefine(); if (.@r>=9) { autobonus "{ bonus bAspd,3; }",30,5000; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Sword
Buy
20z
Sell
10z
Weight
0 Attack
130 Required Lvl 80 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Novice Swordman Merchant Thief Knight Blacksmith Assassin Supernovice Crusader Rogue Alchemist |
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Description | A weapon that only a champion of battlefield can wield. Increases physical attack against DemiHuman monster by 75%. Pierces physical defense of DemiHuman monster by 20%. Indestructible (except in upgrade attempts). [Refine Rate >= 6] Pierces physical defense of DemiHuman monster by 5%. [Slaughter] Lv 1 [(Refine-4) * (Refine-4) % physical damage bonus on DemiHuman targets, applies up to +14.] [Refine Rate >= 7] Attack Speed + 10%. [Refine Rate >=9] Add a chance of auto casting Level 2 Critical Wound when using skill Bash. |
Item Script |
expand to view script{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player_Human,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; .@r = getrefine(); if (.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; } if (.@r>6) bonus bAspdRate,5; if (.@r>8) { bonus bAspdRate,5; bonus4 bAutoSpellOnSkill,"SM_BASH","NPC_CRITICALWOUND",2,200; } },{},{} |
Dropped By | No Result |
Obtainable From | Battleground |
Type
Weapon
Class
One-handed Sword
Buy
20z
Sell
10z
Weight
0 Attack
130 / MATK 80 Required Lvl 80 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Swordman Merchant Knight Blacksmith Crusader Alchemist |
---|---|
Description | A weapon that only a champion of battlefield can wield. INT + 6 MATK + 80 Increases INT by Refine Level - 5. Indestructible (except in upgrade attempts). [Refine Rate >= 6] Reduces SP consumption of skill by 10%. [Refine Rate >= 9] Add a chance of auto casting Level 1 Lex Aeterna when using skill Pressure. [Refine Rate 10] INT + 5 |
Item Script | { .@r = getrefine(); bonus bInt,6; bonus bInt,.@r-5; bonus bUnbreakableWeapon; if (.@r>5) bonus bUseSPrate,-10; if (.@r>8) bonus4 bAutoSpellOnSkill,"PA_PRESSURE","PR_LEXAETERNA",1,1000; if (.@r>9) bonus bInt,5; },{},{} |
Dropped By | No Result |
Obtainable From | Battleground |
Type
Weapon
Class
One-handed Sword
Buy
20z
Sell
10z
Weight
0 Attack
130 / MATK 80 Required Lvl 80 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Novice Swordman Merchant Thief Knight Blacksmith Assassin Supernovice Crusader Rogue Alchemist |
---|---|
Description | A weapon that only a champion of battlefield can wield. INT + 6 MATK + 80 Increases INT by Refine Level - 5. Indestructible (except in upgrade attempts). [Refine Rate >= 6] Reduces SP consumption of skill by 10%. [Refine Rate >= 9] INT + 5 |
Item Script | { .@r = getrefine(); bonus bInt,6; bonus bInt,.@r-5; bonus bUnbreakableWeapon; if (.@r>5) bonus bUseSPrate,-10; if (.@r>8) bonus bInt,5; },{},{} |
Dropped By | No Result |
Obtainable From | Battleground |
God's Sword [2] [One Hand] Item ID# 13473 (Gods_Sword) | |
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
130 Attack
150 Required Lvl 120 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Rune Knight Mechanic Guillotine Cross Expanded Supernovice Royal Guard Shadow Chaser Genetic |
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Description | A double-edged sword that is said to have been brought to life by the hands of the gods to destroy powerful enemies. It is said that if you shake it, it will create a vacuum blade and defeat the enemy's neck. AGI +5, Critical +50, Perfect Dodge +20. Increases physical damage against Undead and Demon race monsters by 30%. Physical attacks have a certain chance to autocast Level 3 Soul Destroyer on the enemy, if a higher level of the skill is learnt, it will autocast the learnt level instead. For each refine level, increases the chance to autocast Soul Destroyer. Indestructible in battle Refine Level +8: Enables the use of Level 3 Soul Destroyer. When compounded with Incantation Samurai Card: ATK +20%. Decreases after attack delay by 10% (ASPD +10%). When Soul Destroyer is used: Has a certain chance to increase Perfect Dodge by 100 for 3 seconds. |
Item Script |
expand to view script{ bonus bAgi,5; bonus bCritical,50; bonus bFlee2,20; bonus2 bAddRace,RC_Demon,30; .@r = getrefine(); .@rate = 1+.@r; .@s = getskilllv("ASC_BREAKER"); .@slv = 3; if (.@s>3) { .@slv = .@s; } bonus3 bAutoSpell,"ASC_BREAKER",.@slv,.@rate; if (.@r>=8) { skill "ASC_BREAKER",3; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
400 Attack
130 / MATK 180 Required Lvl 170 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Royal Guard |
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Description | A ceremonial sword used by the Glastheim Guards. It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez. MATK +180. For each refine level: MaxHP +1%. Increases damage of Grand Cross by 2%. Refine Level +9: Increases damage of Shield Press by 20%. Refine Level +11: Increases physical and magical damage against Undead and Angel race monsters by 20%. When equipped with King Schmidt's Suit and King Schmidt's Manteau: Physical and magical attacks have a chance to increase ATK and MATK by 7% for 10 seconds. If total refine level of entire set at least +30: Increases physical and magical damage against Holy and Undead elemental enemies by 20%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bMaxHPrate,.@r; bonus2 bSkillAtk,"CR_GRANDCROSS",2*.@r; if (.@r>=9) { bonus2 bSkillAtk,"LG_SHIELDPRESS",20; } if (.@r>=11) { bonus2 bAddRace,RC_Undead,20; bonus2 bMagicAddRace,RC_Undead,20; bonus2 bAddRace,RC_Angel,20; bonus2 bMagicAddRace,RC_Angel,20; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
110 Attack
210 Required Lvl 215 Weapon Lvl 5 Slot 2 | |
Description | A sword given to those who protect it. ATK +5%, POW +2 Increases damage of Shield Chain Rush by 5%. Refine Level +5: Increases damage of Shield Chain Rush by additional 10%. Refine Level +7: Increases ranged physical damage by 5%. Refine Level +9: Increases damage of Shield Chain Rush by additional 10%. Refine Level +10: Decreases variable cast time by 10%. Refine Level +11: Increases damage of Shield Chain Rush by additional 5%. Increases damage of Spiral Pierce Max by 15%. [Bonus by Grade] [Grade D]: ranged physical damage +10%. [Grade C]: Physical Damage against enemies of every size +10%. [Grade B]: Physical Damage against enemies of every race +10%. [Grade A]: Physical Damage against enemies of every element +10%. |
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Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bPow,2; bonus2 bSkillAtk,"HN_SHIELD_CHAIN_RUSH",5; if (.@r>=5) { bonus2 bSkillAtk,"HN_SHIELD_CHAIN_RUSH",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"HN_SHIELD_CHAIN_RUSH",10; if (.@r>=10) { bonus bVariableCastrate,-10; if (.@r>=11) { bonus2 bSkillAtk,"HN_SPIRAL_PIERCE_MAX",15; bonus2 bSkillAtk,"HN_SHIELD_CHAIN_RUSH",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{} |
Dropped By | No Result |