Renewal
.:Renewal Item Database:.
Weapon - Mace

Mjolnir [0]   [One Hand]   Item ID# 16007 (Mjolnir_C)
Ephemeral Mjolnir
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
0
Attack
250
Required Lvl
95
Weapon Lvl
4
Slot
0
Property
Wind
Refineable
No
Applicable Jobs
Swordman
Merchant
Knight
Blacksmith
Crusader
Alchemist
Description
A facsimile of the mighty hammer wielded by Thor, god of thunder.
Increases Attack Speed.
DEX + 40, STR + 15
Impossible to refine this item.
Indestructible.
Item Script
{ bonus bAtkEle,Ele_Wind; bonus bStr,15; bonus bDex,40; },{},{}
Dropped By No Result

Morning Star [1]   [One Hand]   Item ID# 1513 (Morning_Star)
Type
Weapon
Class
Mace
Buy
41000z
Sell
20500z
Weight
150
Attack
110
Required Lvl
27
Weapon Lvl
3
Slot
1
Applicable Jobs
Swordman
Acolyte
Merchant
Knight
Priest
Blacksmith
Crusader
Monk
Alchemist
Description
A metal club topped with a solid steel ball that's covered in spikes.
Item Script
{},{},{}
Dropped By No Result
Buyable AtClick here for a list of venders
Obtainable FromBlacksmith Job Quest
Old Blue Box
Required ForBlacksmith Job Quest

Morning Star [2]   [One Hand]   Item ID# 1514 (Morning_Star_)
Type
Weapon
Class
Mace
Buy
41000z
Sell
20500z
Weight
150
Attack
110
Required Lvl
27
Weapon Lvl
3
Slot
2
Applicable Jobs
Swordman
Acolyte
Merchant
Knight
Priest
Blacksmith
Crusader
Monk
Alchemist
Description
A metal club topped with a solid steel ball that's covered in spikes.
Item Script
{},{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box

Morning Star [2]   [One Hand]   Item ID# 1515 (Morning_Star__)
Type
Weapon
Class
Mace
Buy
41000z
Sell
20500z
Weight
150
Attack
110
Required Lvl
27
Weapon Lvl
3
Slot
2
Applicable Jobs
Swordman
Acolyte
Merchant
Knight
Priest
Blacksmith
Crusader
Monk
Alchemist
Description
A metal club topped with a solid steel ball that's covered in spikes.
Item Script
{},{},{}
Dropped By No Result

Muqaddas Ayyasy [2]   [One Hand]   Item ID# 590063 (Mocadas_Hall)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
150
Attack
220
Required Lvl
250
Weapon Lvl
5
Slot
2
Description
An cross created by combining holy relics and magical powers.

Indestructible in battle

ATK +5%
Increases damage of Mega Sonic Blow by 10%.

Refine Level +7:
Increases melee physical damage by 10%.

Refine Level +9:
Increases damage of Mega Sonic Blow by additional 10%.

Refine Level +11:
Increases damage of Mega Sonic Blow by additional 10%.

[Bonus by Grade]
[Grade D]: Physical Damage against enemies of Small size +15%.
[Grade C]: Physical Damage against enemies of Medium size +15%.
[Grade B]: Physical Damage against enemies of Large size +15%.
[Grade A]: P.ATK +5
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bAtkRate,5; bonus2 bSkillAtk,"HN_MEGA_SONIC_BLOW",10; if (.@r>=7) { bonus bShortAtkRate,10; if (.@r>=9) { bonus2 bSkillAtk,"HN_MEGA_SONIC_BLOW",10; if (.@r>=11) { bonus2 bSkillAtk,"HN_MEGA_SONIC_BLOW",10; } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bAddSize,Size_Small,15; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_Medium,15; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_Large,15; if (.@g>=ENCHANTGRADE_A) { bonus bPAtk,5; } } } } },{},{}
Dropped By No Result

Muqaddas Daablunta [2]   [One Hand]   Item ID# 590062 (Mocadas_Judgement)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
120
Attack
220
Required Lvl
250
Weapon Lvl
5
Slot
2
Applicable Jobs
Biolo
Description
An scepter created by combining holy relics and magical powers.

Indestructible in battle

ATK +5%
Increases damage of Explosive Powder by 10%.

Refine Level +7:
Increases melee physical damage by 10%.

Refine Level +9:
Increases damage of Explosive Powder by additional 10%.

Refine Level +11:
Increases damage of Explosive Powder by additional 10%.

[Bonus by Grade]
[Grade D]: Physical Damage against enemies of Small size +15%.
[Grade C]: Physical Damage against enemies of Medium size +15%.
[Grade B]: Physical Damage against enemies of Large size +15%.
[Grade A]: P.ATK +5
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bAtkRate,5; bonus2 bSkillAtk,"BO_EXPLOSIVE_POWDER",10; if (.@r>=7) { bonus bShortAtkRate,10; if (.@r>=9) { bonus2 bSkillAtk,"BO_EXPLOSIVE_POWDER",10; if (.@r>=11) { bonus2 bSkillAtk,"BO_EXPLOSIVE_POWDER",10; } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bAddSize,Size_Small,15; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_Medium,15; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_Large,15; if (.@g>=ENCHANTGRADE_A) { bonus bPAtk,5; } } } } },{},{}
Dropped By No Result

Nemesis [0]   [One Hand]   Item ID# 1541 (Nemesis)
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
90
Attack
120
Required Lvl
60
Weapon Lvl
4
Slot
0
Property
Holy
Applicable Jobs
Acolyte
Priest
Monk
Description
A large silver mace, made for exorcisms.
Increases physical damage against Shadow element and Demon race monsters by 10%.
Has a chance of autocasting Level 1 Signum Crusis when physically attacked.
The level of Signum Crusis increases by upgrade level.
(Activate Level 10 if refine level is 11 or higher)
Has a chance of gaining ATK +50 during 20 seconds when physically attacked.
Item Script
{ bonus bAtkEle,Ele_Holy; bonus2 bAddEle,Ele_Dark,10; bonus2 bAddRace,RC_Demon,10; bonus3 bAutoSpell,"AL_CRUCIS",1+getrefine(),100; autobonus "{ bonus bBaseAtk,50; }",10,20000,BF_WEAPON,"{ specialeffect2 EF_BLOODDRAIN; }"; },{},{}
Dropped By

Nemesis [2]   [One Hand]   Item ID# 16022 (Nemesis_)
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
90
Attack
120
Required Lvl
60
Weapon Lvl
4
Slot
2
Applicable Jobs
Acolyte
Priest
Monk
Description
A large silver mace, made for exorcisms.

Increases physical damage inflicted to Demon and Shadow elemental monsters by 10%.

Has a chance to autocast Level 1 Signum Crusis when receiving physical attack.
The Level of Signum Crusis increases by Refine Level. (Activate Level 10 if Refine is met Level 11 or higher)

Has a chance to get buffed with ATK +50 for 20 seconds when receiving physical attack.
Item Script
expand to view script
{ bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Holy; .@r = max(1,min(10,getrefine())); bonus4 bAutoSpell,"AL_CRUCIS",.@r,10,1; bonus2 bAddRace,RC_Demon,10; bonus2 bAddEle,Ele_Dark,10; autobonus "{ bonus bBaseAtk,50; }",10,20000,BF_NORMAL,"{ specialeffect2 EF_BLOODDRAIN; }"; },{},{}
Dropped By No Result

Noble Cross [1]   [One Hand]   Item ID# 16029 (Noble_Cross)
Type
Weapon
Class
Mace
Buy
10z
Sell
5z
Weight
150
Attack
195 / MATK 150
Required Lvl
40
Weapon Lvl
4
Slot
1
Property
Holy
Applicable Jobs
High Acolyte
High Priest
Champion
Description
A sacred crucifix that has been blassed by god himself.
MATK +150
Adds a chance to autocast Level 6 Turn Undead when dealing physical attack.
Recovers 1 SP each time you hit an Undead monster.
Recovers 12 SP each time you kill an Undead monster with a physical attack.
Item Script
{ bonus bAtkEle,Ele_Holy; bonus3 bAutoSpell,"PR_TURNUNDEAD",6,200; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,12; },{},{}
Dropped By No Result
Obtainable FromHorror Toy Factory

Novice Mace [3]   [One Hand]   Item ID# 1545 (N_Mace)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
0
Attack
57
Required Lvl
2
Weapon Lvl
1
Slot
3
Refineable
No
Applicable Jobs
Novice
Swordman
Acolyte
Merchant
Knight
Priest
Blacksmith
Supernovice
Crusader
Monk
Alchemist
Description
A flanged, solid club that is effective for simple smashing.
Impossible to refine this item.
Item Script
{},{},{}
Dropped By No Result

Paradise Alchemist Mace [0]   [One Hand]   Item ID# 590026 (2Para_Mace_AM)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
0
Attack
160
Required Lvl
45
Weapon Lvl
3
Slot
0
Refineable
No
Applicable Jobs
Alchemist
Description
A mace made by the Paradise Group.

Indestructible in battle

ATK +3%

Base Level at least 60:
Decreases variable cast time by 10%.

Base Level at least 75:
Increases damage of Acid Terror by 10%.

Base Level at least 90:
Increases damage of Acid Terror by additional 15%.
Item Script
{ bonus bAtkRate,3; if (BaseLevel>=60) bonus bVariableCastrate,-10; if (BaseLevel>=75) bonus2 bSkillAtk,"AM_ACIDTERROR",10; if (BaseLevel>=90) bonus2 bSkillAtk,"AM_ACIDTERROR",15; },{},{}
Dropped By No Result

Paradise Arch Bishop Mace [0]   [One Hand]   Item ID# 590029 (3Para_Mace_AB)
Paradise Archbishop Mace
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
0
Attack
180 / MATK 180
Required Lvl
100
Weapon Lvl
4
Slot
0
Refineable
No
Applicable Jobs
Arch Bishop
Description
A high-quality mace made by the Paradise Group.

Indestructible in battle

MATK +180
Critical +15%
MATK +5%

For each Level of Meditatio:
ASPD +1% (Decreases after attack delay by 1%).

Base Level at least 105:
Decreases variable cast time by 10%.
Decreases after skill cast delay by 10%.
Increases damage of Magnus Exorcismus, Judex and Duple Light by 25%.

Base Level at least 110:
Increases magical damage with Neutral and Holy element by 20%.
Increases Damage against enemies of every size by 15%.

Base Level at least 115:
Increases damage of Magnus Exorcismus, Judex and Duple Light by additional 15%.
Item Script
expand to view script
{ .@a = getskilllv("HP_MEDITATIO"); bonus bMatkRate,3; bonus bCritical,15; bonus bAspdRate,1*.@a; if (BaseLevel>=105) { bonus bVariableCastrate,-10; bonus bDelayrate,-10; bonus2 bSkillAtk,"PR_MAGNUS",25; bonus2 bSkillAtk,"AB_JUDEX",25; bonus2 bSkillAtk,"AB_DUPLELIGHT",25; if (BaseLevel>=110) { bonus2 bMagicAtkEle,Ele_Neutral,20; bonus2 bMagicAtkEle,Ele_Holy,20; bonus2 bAddSize,Size_All,15; bonus2 bMagicAddSize,Size_ALL,15; if (BaseLevel>=115) { bonus2 bSkillAtk,"PR_MAGNUS",15; bonus2 bSkillAtk,"AB_JUDEX",15; bonus2 bSkillAtk,"AB_DUPLELIGHT",15; } } } },{},{}
Dropped By No Result

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