Renewal
.:Renewal Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Charleston 1   (CHARLESTON1)   Mob-ID#3122
Elements
HP 2614000
Level 140
Race Demon
Property
Earth 1
Size Large
Hit(100%) 429
Flee(95%) 436 Base Exp 36804
Walk Speed Fast Job Exp 21064
Atk Delay 2.4s Player Lvl:
Attack 2897-4181
Magic Atk 677-1095 Base Exp / HP 0.014:1
Def 123 Job Exp / HP 0.008:1
Magic Def 68 Delay After Hit Short
Atk Range 1 cells Str 189 Int 51
Spell Range 10 cells Agi 78 Dex 108
Sight Range 12 cells Vit 81 Luk 56
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
25%
Fire
150%
Wind
90%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%

Charleston 2   (CHARLESTON2)   Mob-ID#3123
Elements
HP 2614000
Level 140
Race Demon
Property
Earth 1
Size Large
Hit(100%) 429
Flee(95%) 436 Base Exp 36804
Walk Speed Fast Job Exp 21064
Atk Delay 2.4s Player Lvl:
Attack 2897-4181
Magic Atk 677-1095 Base Exp / HP 0.014:1
Def 123 Job Exp / HP 0.008:1
Magic Def 68 Delay After Hit Short
Atk Range 1 cells Str 189 Int 51
Spell Range 10 cells Agi 78 Dex 108
Sight Range 12 cells Vit 81 Luk 56
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
25%
Fire
150%
Wind
90%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%

Charleston 3   (CHARLESTON3)   Mob-ID#3124
Elements
HP 23671401
Level 145
Race Demon
Property
Neutral 3
Size Large
Hit(100%) 472
Flee(95%) 578 Base Exp 3132000
Walk Speed Slow Job Exp 2473000
Atk Delay 2.02s MVP Exp 1
Attack 1553-2153
Magic Atk 1051-1651 Base Exp / HP 0.132:1
Def 200 Job Exp / HP 0.104:1
Magic Def 90 Delay After Hit Average
Atk Range 1 cells Str 208 Int 206
Spell Range 10 cells Agi 106 Dex 228
Sight Range 12 cells Vit 205 Luk 105
1@mcd(1)
- Charleston Factory
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Randomly Change Target
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
100%
Drops
Monster Skills

Chen   (CHEN)   Mob-ID#2224
Elements
HP 279562
Level 141
Race Demon
Property
Water 4
Size Medium
Hit(100%) 434
Flee(95%) 532 Base Exp 25684
Walk Speed Average Job Exp 26149
Atk Delay 0.77s Player Lvl:
Attack 2263-3265
Magic Atk 1144-1894 Base Exp / HP 0.092:1
Def 125 Job Exp / HP 0.094:1
Magic Def 56 Delay After Hit Very Short
Atk Range 1 cells Str 122 Int 130
Spell Range 10 cells Agi 81 Dex 201
Sight Range 12 cells Vit 83 Luk 61
lhz_dun04
- Bio Laboratory F4
 + 42x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
0%
Earth
100%
Fire
60%
Wind
200%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Defense disregard attack [Lv 1]
Multi-stage Attack [Lv 5]
Stun Attack [Lv 5]
Water Attribute Attack [Lv 5]

Chen Liu   (V_CHEN)   Mob-ID#3229
Elements
HP 2261000
Level 178
Race Demon
Property
Water 4
Size Medium
Hit(100%) 470
Flee(95%) 568 Base Exp 70000
Walk Speed Very Fast Job Exp 35000
Atk Delay 0.38s Player Lvl:
Attack 4594-6728
Magic Atk 1708-2908 Base Exp / HP 0.031:1
Def 180 Job Exp / HP 0.015:1
Magic Def 100 Delay After Hit Very Short
Atk Range 1 cells Str 150 Int 130
Spell Range 10 cells Agi 80 Dex 200
Sight Range 12 cells Vit 90 Luk 60
lhz_dun_n
- Tomb of the Fallen
 + 15x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
0%
Earth
100%
Fire
60%
Wind
200%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Cursed Circle [Lv 2]
Defense disregard attack [Lv 1]
Undead Attribute Change [Lv 3]
Wide Bleeding [Lv 4]
Slaves
When:
- Slave amount <= 0 (1% chance)

Chepet   (MER_CHEPET)   Mob-ID#2351
Elements
HP 9815
Level 83
Race Demon
Property
Shadow 2
Size Small
Hit(100%) 394
Flee(95%) 373 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay 1.08s
Attack 1048-1488
Magic Atk 266-386 Base Exp / HP 0:1
Def 60 Job Exp / HP 0:1
Magic Def 60 Delay After Hit Very Short
Atk Range 2 cells Str 85 Int 43
Spell Range 10 cells Agi 90 Dex 85
Sight Range 12 cells Vit 71 Luk 105
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
75%
Holy
150%
Shadow
0%
Ghost
80%
Undead
0%

Chepet   (CHEPET)   Mob-ID#1250
Elements
HP 4950
Level 42
Race Demi-Human
Property
Fire 1
Size Medium
Hit(100%) 281
Flee(95%) 251 Base Exp 657
Walk Speed Very Slow Job Exp 927
Atk Delay 0.67s Player Lvl:
Attack 137-169
Magic Atk 86-106 Base Exp / HP 0.133:1
Def 55 Job Exp / HP 0.187:1
Magic Def 25 Delay After Hit Very Short
Atk Range 1 cells Str 32 Int 21
Spell Range 10 cells Agi 35 Dex 32
Sight Range 12 cells Vit 35 Luk 23
3@tower(10)
- The Endless Tower
xmas_dun01
- Toy Factory Warehouse
 + 1x / 20~35 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
150%
Earth
90%
Fire
25%
Wind
100%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
90%
Drops
Monster Skills
Slaves
When:
- Slave amount <= 0 (100% chance)

Chimera   (CHIMERA)   Mob-ID#1283
Elements
HP 26406
Level 70
Race Brute
Property
Fire 3
Size Large
Hit(100%) 325
Flee(95%) 359 Base Exp 2713
Walk Speed Slow Job Exp 2349
Atk Delay 0.77s Player Lvl:
Attack 894-1306
Magic Atk 261-351 Base Exp / HP 0.103:1
Def 159 Job Exp / HP 0.089:1
Magic Def 10 Delay After Hit Short
Atk Range 1 cells Str 1 Int 88
Spell Range 10 cells Agi 38 Dex 91
Sight Range 12 cells Vit 110 Luk 85
4@tower(20)
- The Endless Tower
gl_cas02
- Glast Heim 2F
 + 3x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
200%
Earth
70%
Fire
0%
Wind
100%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
70%
Drops
Monster Skills
Break shield [Lv 5]
Fire Attribute Attack [Lv 3]
Splash attack [Lv 1]
Slaves
When:
- Slave amount <= 0 (100% chance)

Choco   (CHOCO)   Mob-ID#1214
Elements
HP 1080
Level 48
Race Brute
Property
Fire 1
Size Small
Hit(100%) 297
Flee(95%) 266 Base Exp 379
Walk Speed Fast Job Exp 328
Atk Delay 1.03s Player Lvl:
Attack 184-232
Magic Atk 99-129 Base Exp / HP 0.351:1
Def 70 Job Exp / HP 0.304:1
Magic Def 30 Delay After Hit Short
Atk Range 1 cells Str 40 Int 19
Spell Range 10 cells Agi 45 Dex 42
Sight Range 12 cells Vit 32 Luk 20
prt_fild03
- Prontera Field
 + 1x / 5 sec
prt_maze01
- Labyrinth Forest F1
 + 2x / 2~3 min
um_fild02
- Hoomga Forest
 + 8x / 5 sec
um_fild04
- Hoomga Jungle
 + 2x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
150%
Earth
90%
Fire
25%
Wind
100%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
90%
Drops
Monster Skills
Slaves
When:
- Slave amount <= 0 (100% chance)

Choco   (E_CHOCO)   Mob-ID#1861
Elements
HP 4278
Level 43
Race Brute
Property
Fire 1
Size Small
Hit(100%) 316
Flee(95%) 286 Base Exp 569
Walk Speed Slow Job Exp 569
Atk Delay 1.5s Player Lvl:
Attack 360-486
Magic Atk 148-202 Base Exp / HP 0.133:1
Def 8 Job Exp / HP 0.133:1
Magic Def 5 Delay After Hit Long
Atk Range 1 cells Str 65 Int 45
Spell Range 10 cells Agi 68 Dex 65
Sight Range 12 cells Vit 55 Luk 25
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
150%
Earth
90%
Fire
25%
Wind
100%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
90%
Drops

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