Renewal
.:Renewal Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Smokie   (SMOKIE)   Mob-ID#1056
Elements
HP 591
Level 29
Race Brute
Property
Earth 1
Size Small
Hit(100%) 264
Flee(95%) 227 Base Exp 235
Walk Speed Slow Job Exp 176
Atk Delay 1.58s Player Lvl:
Attack 101-129
Magic Atk 41-49 Base Exp / HP 0.398:1
Def 26 Job Exp / HP 0.298:1
Magic Def 0 Delay After Hit Short
Atk Range 1 cells Str 16 Int 5
Spell Range 10 cells Agi 34 Dex 27
Sight Range 12 cells Vit 16 Luk 5
ayo_fild01
- Ayothaya Field
 + 40x / 5 sec
gef_fild05
- Geffen Field
 + 20x / 5 sec
mjolnir_06
- Mt.Mjolnir
 + 70x / 5 sec
prt_maze01
- Labyrinth Forest F1
 + 5x / 2~3 min
Mode
  • Cast Sensor (Idle)
Neutral
100%
Water
100%
Earth
25%
Fire
150%
Wind
90%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Earth Attribute Attack [Lv 2]
Provocation [Lv 1]

Smokie   (MIN_SMOKIE)   Mob-ID#3392
Elements
HP 55000
Level 102
Race Brute
Property
Earth 1
Size Small
Hit(100%) 365
Flee(95%) 409 Base Exp 1400
Walk Speed Slow Job Exp 1500
Atk Delay 1.58s Player Lvl:
Attack 714-962
Magic Atk 151-159 Base Exp / HP 0.025:1
Def 154 Job Exp / HP 0.027:1
Magic Def 0 Delay After Hit Short
Atk Range 1 cells Str 116 Int 42
Spell Range 10 cells Agi 57 Dex 127
Sight Range 12 cells Vit 76 Luk 32
1@infi(20)
- Infinite Space
Mode
  • Aggressive
  • Cast Sensor (Idle)
Neutral
100%
Water
100%
Earth
25%
Fire
150%
Wind
90%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Earth Attribute Attack [Lv 2]
Provocation [Lv 1]

Smokie / Bandit   (G_SMOKIE_)   Mob-ID#1811
Elements
HP 641
Level 18
Race Brute
Property
Earth 1
Size Small
Hit(100%) 243
Flee(95%) 225 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.58s
Attack 67-93
Magic Atk 50-58 Base Exp / HP 0:1
Def 0 Job Exp / HP 0:1
Magic Def 10 Delay After Hit Short
Atk Range 1 cells Str 1 Int 25
Spell Range 10 cells Agi 18 Dex 26
Sight Range 12 cells Vit 36 Luk 35
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Cast Sensor (Idle)
Neutral
100%
Water
100%
Earth
25%
Fire
150%
Wind
90%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops

Snake Lord's Minion   (G_ISIS_)   Mob-ID#1844
Elements
HP 25
Level 47
Race Demon
Property
Shadow 1
Size Large
Hit(100%) 315
Flee(95%) 288 Base Exp 1
Walk Speed Slow Job Exp 1
Atk Delay 1.38s Player Lvl:
Attack 423-593
Magic Atk 155-207 Base Exp / HP 0.04:1
Def 160 Job Exp / HP 0.04:1
Magic Def 99 Delay After Hit Short
Atk Range 1 cells Str 38 Int 50
Spell Range 10 cells Agi 65 Dex 66
Sight Range 12 cells Vit 43 Luk 15
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
75%
Holy
125%
Shadow
0%
Ghost
90%
Undead
0%
Drops

Snake Lord's Minion   (G_ANACONDAQ_)   Mob-ID#1842
Elements
HP 15
Level 23
Race Brute
Property
Poison 1
Size Medium
Hit(100%) 270
Flee(95%) 245 Base Exp 1
Walk Speed Slow Job Exp 1
Atk Delay 1.58s Player Lvl:
Attack 123-173
Magic Atk 56-76 Base Exp / HP 0.067:1
Def 160 Job Exp / HP 0.067:1
Magic Def 99 Delay After Hit Average
Atk Range 1 cells Str 1 Int 10
Spell Range 10 cells Agi 46 Dex 51
Sight Range 12 cells Vit 28 Luk 5
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Cast Sensor (Idle)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
150%
Earth
150%
Fire
150%
Wind
150%
Poison
0%
Holy
75%
Shadow
75%
Ghost
75%
Undead
75%
Drops

Snake Lord's Minion   (G_SIDE_WINDER_)   Mob-ID#1843
Elements
HP 18
Level 43
Race Brute
Property
Poison 1
Size Medium
Hit(100%) 290
Flee(95%) 334 Base Exp 1
Walk Speed Slow Job Exp 1
Atk Delay 1.58s Player Lvl:
Attack 273-369
Magic Atk 114-162 Base Exp / HP 0.056:1
Def 160 Job Exp / HP 0.056:1
Magic Def 99 Delay After Hit Average
Atk Range 1 cells Str 38 Int 15
Spell Range 10 cells Agi 43 Dex 115
Sight Range 12 cells Vit 40 Luk 20
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
150%
Earth
150%
Fire
150%
Wind
150%
Poison
0%
Holy
75%
Shadow
75%
Ghost
75%
Undead
75%
Drops

Sniper Shecil / Cecil   (G_SHECIL)   Mob-ID#1644
Elements
HP 4140000
Level 160
Race Demi-Human
Property
Wind 4
Size Medium
Hit(100%) 637
Flee(95%) 825 Base Exp 0
Walk Speed Very Fast Job Exp 0
Atk Delay 0.38s
Attack 3660-5322
Magic Atk 1377-2307 Base Exp / HP 0:1
Def 178 Job Exp / HP 0:1
Magic Def 135 Delay After Hit Very Short
Atk Range 14 cells Str 176 Int 132
Spell Range 10 cells Agi 258 Dex 464
Sight Range 12 cells Vit 155 Luk 95
lhz_dun03
- Bio Laboratory F3
 + 1x / 45~87 min
 + 1x / 100~130 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
60%
Earth
200%
Fire
100%
Wind
0%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Agility UP [Lv 5]
Defense disregard attack [Lv 1]
Power Up [Lv 5]
Stun Attack [Lv 5]
Suicide bombing [Lv 1]
Wind Attribute Attack [Lv 10]

Sniper Shecil / Cecil   (G_SHECIL_)   Mob-ID#1809
Elements
HP 10
Level 10
Race Demi-Human
Property
Wind 4
Size Medium
Hit(100%) 211
Flee(95%) 181 Base Exp 1
Walk Speed Very Fast Job Exp 1
Atk Delay 0.38s Player Lvl:
Attack 11-13
Magic Atk 11-13 Base Exp / HP 0.1:1
Def 1 Job Exp / HP 0.1:1
Magic Def 1 Delay After Hit Very Short
Atk Range 14 cells Str 1 Int 1
Spell Range 10 cells Agi 1 Dex 1
Sight Range 12 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
60%
Earth
200%
Fire
100%
Wind
0%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops

Sniper Shecil / Cecil   (B_SHECIL_)   Mob-ID#1803
Elements
HP 1349000
Level 99
Race Demi-Human
Property
Wind 4
Size Medium
Hit(100%) 505
Flee(95%) 544 Base Exp 2210220
Walk Speed Very Fast Job Exp 686700
Atk Delay 0.38s Player Lvl:
Attack 5188-7732
Magic Atk 3120-5654 Base Exp / HP 1.638:1
Def 22 Job Exp / HP 0.509:1
Magic Def 35 Delay After Hit Very Short
Atk Range 14 cells Str 1 Int 67
Spell Range 10 cells Agi 180 Dex 232
Sight Range 12 cells Vit 39 Luk 130
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
60%
Earth
200%
Fire
100%
Wind
0%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops

Sniper Shecil / Sniper Cecil   (B_SHECIL)   Mob-ID#1650
Elements
HP 4140000
Level 160
Race Demi-Human
Property
Wind 4
Size Medium
Hit(100%) 637
Flee(95%) 825 Base Exp 2669472
Walk Speed Very Fast Job Exp 1694088
Atk Delay 0.38s MVP Exp 1334736
Attack 3660-5322
Magic Atk 1377-2307 Base Exp / HP 0.645:1
Def 178 Job Exp / HP 0.409:1
Magic Def 135 Delay After Hit Very Short
Atk Range 14 cells Str 176 Int 132
Spell Range 10 cells Agi 258 Dex 464
Sight Range 12 cells Vit 155 Luk 95
1@lhz(1)
- Wolfchev's Lab
lhz_dun03
- Bio Laboratory F3
 + 1x / 100~130 min
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to instant death & Coma
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
60%
Earth
200%
Fire
100%
Wind
0%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Agility UP [Lv 5]
Defense disregard attack [Lv 1]
Ghost Attribute Change [Lv 1]
Holy Attribute Change [Lv 1]
Power Up [Lv 5]
Stun Attack [Lv 5]
Water Attribute Change [Lv 1]
Wind Attribute Attack [Lv 10]
Slaves

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