Renewal
.:Magician Skills:.


« Back to Skill Database Class Selection
Jump to a Skill:
Pre-Re
Renewal

Pre-Re
Renewal
iRO
Increase Spiritual Power Skill ID# 9
Increase SP Recovery (MG_SRECOVERY)
TypePassive Max Lv10 Target - Range -
Required ForPriest : Resurrection (Lv 4)

High Priest : Assumptio (Lv 3), Basilica (Lv 1), Meditatio (Lv 5)

High Wizard : Soul Drain (Lv 5), Magic Crasher (Lv 1)

Professor : Indulge (Lv 1), Mind Breaker (Lv 3)
Effect
Recovers (Maximum SP/500 + 3)*SkillLV SP per 10 full seconds when standing still and increases the efficiency of SP recovering items by +2% per SkillLV.
Other Notes
LevelDescription
1+3SP/10sec,items +2%
2+6SP/10sec,items +4%
3+9SP/10sec,items +6%
4+12SP/10sec,items +8%
5+15SP/10sec,items +10%
6+18SP/10sec,items +12%
7+21SP/10sec,items +14%
8+24SP/10sec,items +16%
9+27SP/10sec,items +18%
10+30SP/10sec,items +20%
Copyable:
Interruptible:
Pre-Re
Renewal
iRO
Sight Skill ID# 10 (MG_SIGHT)
TypeActive, Magic Max Lv1 TargetSelfRange -
PropertyFireArea7 x 7 cells
Required ForMagician : Fire Wall (Lv 1)

Wizard : Sightrasher (Lv 1)

Super Novice : Fire Wall (Lv 1)
Effect
Nullifies the Hide, Tunnel Drive and Cloaking effects within range.
Stay Duration
10 sec
SP Cost
10 SP
Copyable:
Interruptible:
Related Status: [Sight]
Pre-Re
Renewal
iRO
Napalm Beat Skill ID# 11 (MG_NAPALMBEAT)
TypeOffensive, Magic Max Lv10 TargetEnemyRange9 cells
PropertyGhost (Sense)Area3 x 3 cells
Required ForMagician : Safety Wall (Lv 7), Soul Strike (Lv 4)

Wizard : Jupitel Thunder (Lv 1)

Super Novice : Safety Wall (Lv 7), Soul Strike (Lv 4)

High Wizard : Napalm Vulcan (Lv 5)
Effect
Hits every Enemy in a 3x3 area around the target for an MATK of (70+10*SkillLV)% using Ghost Element. This damage is spread equally between all targets. For example, if 3 monsters are hit, then each takes 1/3rd of the damage a single target would take.
Other Notes
  • Skill damage is split amount targets
  • Skill can be triggered when Auto Shadow Spell is active
  • Skill can affect or target traps
LevelDescription
180% MATK Damage
290% MATK Damage
3100% MATK Damage
4110% MATK Damage
5120% MATK Damage
6130% MATK Damage
7140% MATK Damage
8150% MATK Damage
9160% MATK Damage
10170% MATK Damage
Cast Time
1 sec
Lv 1
Lv 2
Lv 3
Lv 4
Lv 5
Lv 6
Lv 7
Lv 8
Lv 9
Lv 10
Cast Delay
1
1
1
0.9
0.9
0.8
0.8
0.7
0.6
0.5
sec
SP Cost
9
9
9
12
12
12
15
15
15
18
SP
Copyable:
Interruptible:
Pre-Re
Renewal
iRO
Safety Wall Skill ID# 12 (MG_SAFETYWALL)
TypeActive, Magic Max Lv10 TargetGroundRange9 cells
PropertyGhost (Sense)
RequirementsNapalm Beat Lv 7, Soul Strike Lv 5
Required ForPriest : Magnus Exorcismus (Lv 1)
Required Item Blue Gemstone x 1
Effect
Creates a Safety Wall effect in 1 cell. The effect will protect anyone standing on that cell from 1+SkillLV Physical attacks. The attacks do not have to hit to count against the total number of protected hits. Multiple Safety Walls do not stack on one cell.
Skills from monsters closer than 4 cells are considered as melee attacks.
Other Notes
  • Spell cannot be stacked
  • Cannot be used in Sealed Shrine
LevelDescription
12 Protected Hits
23 Protected Hits
34 Protected Hits
45 Protected Hits
56 Protected Hits
67 Protected Hits
78 Protected Hits
89 Protected Hits
910 Protected Hitst
1011 Protected Hits
Lv 1
Lv 2
Lv 3
Lv 4
Lv 5
Lv 6
Lv 7
Lv 8
Lv 9
Lv 10
Cast Time
4
3.5
3.5
2.5
2
1.5
1
1
1
1
sec
Stay Duration
5
10
15
20
25
30
35
40
45
50
sec
SP Cost
30
30
30
35
35
35
40
40
40
40
SP
Copyable:
Interruptible:
Related Status: [Safetywall]
Pre-Re
Renewal
iRO
Soul Strike Skill ID# 13 (MG_SOULSTRIKE)
TypeOffensive, Magic Max Lv10 TargetEnemyRange9 cells
PropertyGhost (Sense)
RequirementsNapalm Beat Lv 4
Required ForMagician : Safety Wall (Lv 5)

Super Novice : Safety Wall (Lv 5)

High Wizard : Soul Drain (Lv 7)
Effect
Hits the target with (1+SkillLV/2) bolts for 1*MATK using Ghost Element. Does extra 5% damage per SkillLV to Undead property Monsters.
Other Notes
  • Skill can be triggered when Auto Shadow Spell is active
LevelDescription
11 Spirit
21 Spirit fast cast
32 Spirits
42 Spirits fast cast
53 Spirits
63 Spirits fast cast
74 Spirits
84 Spirits fast cast
95 Spirits
105 Spirits fast cast
Cast Time
0.5 sec
Lv 1
Lv 2
Lv 3
Lv 4
Lv 5
Lv 6
Lv 7
Lv 8
Lv 9
Lv 10
Cast Delay
1.2
1
1.4
1.2
1.6
1.4
1.8
1.6
2
1.8
sec
SP Cost
18
14
24
20
30
26
36
32
42
38
SP
Copyable:
Interruptible:
Pre-Re
Renewal
iRO
Cold Bolt Skill ID# 14 (MG_COLDBOLT)
TypeOffensive, Magic Max Lv10 TargetEnemyRange9 cells
PropertyWater
Required ForMagician : Frost Diver (Lv 5)

Wizard : Water Ball (Lv 1)

Sage : Frost Weapon (Lv 1)

Super Novice : Frost Diver (Lv 5)
Effect
Hits the targeted enemy with 1 Water property Bolt per SkillLV for 1*MATK damage each.
Other Notes
  • Skill can be triggered when Auto Shadow Spell is active
Lv 1
Lv 2
Lv 3
Lv 4
Lv 5
Lv 6
Lv 7
Lv 8
Lv 9
Lv 10
Cast Time
0.7
1.4
2.1
2.8
3.5
4.2
4.9
5.6
6.3
7
sec
Cast Delay
1
1.2
1.4
1.6
1.8
2
2.2
2.4
2.6
2.8
sec
SP Cost
12
14
16
18
20
22
24
26
28
30
SP
Copyable:
Interruptible:
Pre-Re
Renewal
iRO
Frost Diver Skill ID# 15 (MG_FROSTDIVER)
TypeOffensive, Magic Max Lv10 TargetEnemyRange9 cells
PropertyWater
RequirementsCold Bolt Lv 5
Required ForWizard : Ice Wall (Lv 1), Storm Gust (Lv 1)
Effect
Hits the target for an MATK of (100+10*SkillLV)% Water Element. In addition, has a (35+3*SkillLV)% chance of causing the Frozen status to the target. Undead property and Boss monsters cannot be Frozen. Water and Fire element monsters have a greatly reduced chance of being Frozen. The MDEF of the target affects the success chance and status duration.
While frozen, the target cannot move, attack or use skill and counts as having Water1 element. Lex Aeterna cannot be used on such a target. The Frozen status lasts until the target receives any damage or the duration ends.
Other Notes
  • Skill can be triggered when Auto Shadow Spell is active
LevelDescription
138% Success / 110% MATK 25 SP
241% Success / 120% MATK 24 SP
344% Success / 130% MATK 23 SP
447% Success / 140% MATK 22 SP
550% Success / 150% MATK 21 SP
653% Success / 160% MATK 20 SP
756% Success / 170% MATK 19 SP
859% Success / 180% MATK 18 SP
962% Success / 190% MATK 17 SP
1065% Success / 200% MATK 16 SP
Cast Time
0.8 sec
Cast Delay
1.5 sec
Lv 1
Lv 2
Lv 3
Lv 4
Lv 5
Lv 6
Lv 7
Lv 8
Lv 9
Lv 10
Effect Duration
3
6
9
12
15
18
21
24
27
30
sec
SP Cost
25
24
23
22
21
20
19
18
17
16
SP
Copyable:
Interruptible:
Related Status: [Freeze]
Pre-Re
Renewal
iRO
Stone Curse Skill ID# 16 (MG_STONECURSE)
TypeActive, Magic Max Lv10 TargetEnemyRange2 cells
PropertyEarth
Required ForWizard : Ice Wall (Lv 1), Earth Spike (Lv 1)

Sage : Seismic Weapon (Lv 1)
Required Item Red Gemstone x 1
Effect
Has a (20+4*SkillLV)% chance of causing the Stone Curse effect to the targeted enemy. The Stone Curse effect changes the targets element into Earth 1, gives +25% MDEF and -50% Def and reduces the targets HP by 1% of Maximum HP every 5 seconds (cannot drop below 25% of Maximum HP).
Boss monsters cannot be Stone Cursed. Lex Aeterna and Steal cannot be used on a Stone Cursed target. Range is 2!! cells. From LV 6 on it no longer uses up a Gemstone if it fails.
Other Notes
LevelDescription
124% Success Chance 25 SP
228% Success Chance 24 SP
332% Success Chance 23 SP
436% Success Chance 22 SP
540% Success Chance 21 SP
644% Success Chance 20 SP
748% Success Chance 19 SP
852% Success Chance 18 SP
956% Success Chance 17 SP
1060% Success Chance 16 SP
Cast Time
1 sec
Stay Duration
5 sec
Effect Duration
20 sec
Lv 1
Lv 2
Lv 3
Lv 4
Lv 5
Lv 6
Lv 7
Lv 8
Lv 9
Lv 10
SP Cost
25
24
23
22
21
20
19
18
17
16
SP
Copyable:
Interruptible:
Related Status: [StoneWait]
Pre-Re
Renewal
iRO
Fire Ball Skill ID# 17 (MG_FIREBALL)
TypeOffensive, Magic Max Lv10 TargetEnemyRange9 cells
PropertyFireArea5 x 5 cells
RequirementsFire Bolt Lv 4
Required ForMagician : Fire Wall (Lv 5)

Super Novice : Fire Wall (Lv 5)
Effect
Hits every enemy in a 5x5 area around the target with an MATK of (70+10*SkillLV)% and Fire Element. After SkillLV 6, it has a reduced cast / after-Cool Down.
Other Notes
  • Skill can be triggered when Auto Shadow Spell is active
  • Skill can affect or target traps
LevelDescription
180% MATK
290% MATK
3100% MATK
4110% MATK
5120% MATK
6130% MATK
7140% MATK
8150% MATK
9160% MATK
10170% MATK
SP Cost
25 SP
Lv 1
Lv 2
Lv 3
Lv 4
Lv 5
Lv 6
Lv 7
Lv 8
Lv 9
Lv 10
Cast Time
1.5
1.5
1.5
1.5
1.5
1
1
1
1
1
sec
Cast Delay
1.5
1.5
1.5
1.5
1.5
1
1
1
1
1
sec
Copyable:
Interruptible:
Pre-Re
Renewal
iRO
Fire Wall Skill ID# 18 (MG_FIREWALL)
TypeOffensive, Magic Max Lv10 TargetGroundRange9 cells
PropertyFireMax Active3Knockback2 cells
RequirementsFire Ball Lv 5, Sight Lv 1
Required ForWizard : Fire Pillar (Lv 1)
Effect
Creates 3 cells of the Fire Wall effect in a line perpendicular to the line between the caster and the targeted cell. Each cell can deliver up to 4+SkillLV Fire Element hits at MATK*0.5 before its effect is drained. When cast diagonal a wall of two rows cells will appear with 3 cells in the first and 2 cells in the last row.
Other Notes
  • Skill can be triggered when Auto Shadow Spell is active
  • Only cells with a shootable path will be placed
  • Removed if hit by Fire Rain skill
LevelDescription
15 Hits, 5 sec
26 Hits, 6 sec
37 Hits, 7 sec
48 Hits, 8 sec
59 Hits, 9 sec
610 Hits, 10 sec
711 Hits, 11 sec
812 Hits, 12 sec
913 Hits, 13 sec
1014 Hits, 14 sec
SP Cost
40 SP
Lv 1
Lv 2
Lv 3
Lv 4
Lv 5
Lv 6
Lv 7
Lv 8
Lv 9
Lv 10
Cast Time
2
1.85
1.7
1.55
1.4
1.25
1.1
0.95
0.8
0.65
sec
Stay Duration
5
6
7
8
9
10
11
12
13
14
sec
Copyable:
Interruptible:
Pre-Re
Renewal
iRO
Fire Bolt Skill ID# 19 (MG_FIREBOLT)
TypeOffensive, Magic Max Lv10 TargetEnemyRange9 cells
PropertyFire
Required ForMagician : Fire Ball (Lv 4)

Sage : Flame Launcher (Lv 1)

Super Novice : Fire Ball (Lv 4)
Effect
Hits the targeted enemy with 1 Fire Element Bolt per SkillLV for 1*MATK each.
Other Notes
  • Skill can be triggered when Auto Shadow Spell is active
Lv 1
Lv 2
Lv 3
Lv 4
Lv 5
Lv 6
Lv 7
Lv 8
Lv 9
Lv 10
Cast Time
0.7
1.4
2.1
2.8
3.5
4.2
4.9
5.6
6.3
7
sec
Cast Delay
1
1.2
1.4
1.6
1.8
2
2.2
2.4
2.6
2.8
sec
SP Cost
12
14
16
18
20
22
24
26
28
30
SP
Copyable:
Interruptible:
Pre-Re
Renewal
iRO
Lightning Bolt Skill ID# 20
iRO: Lightening Bolt (MG_LIGHTNINGBOLT)
TypeOffensive, Magic Max Lv10 TargetEnemyRange9 cells
PropertyWind
Required ForMagician : Thunder Storm (Lv 4)

Wizard : Sightrasher (Lv 1), Jupitel Thunder (Lv 1), Water Ball (Lv 1)

Sage : Lightning Loader (Lv 1)

Super Novice : Thunder Storm (Lv 4)
Effect
Hits the targeted enemy with 1 Wind Element Bolt per SkillLV for 1*MATK each.
Other Notes
  • Skill can be triggered when Auto Shadow Spell is active
Lv 1
Lv 2
Lv 3
Lv 4
Lv 5
Lv 6
Lv 7
Lv 8
Lv 9
Lv 10
Cast Time
0.7
1.4
2.1
2.8
3.5
4.2
4.9
5.6
6.3
7
sec
Cast Delay
1
1.2
1.4
1.6
1.8
2
2.2
2.4
2.6
2.8
sec
SP Cost
12
14
16
18
20
22
24
26
28
30
SP
Copyable:
Interruptible:
Pre-Re
Renewal
iRO
Thunder Storm Skill ID# 21
Thunderstorm (MG_THUNDERSTORM)
TypeOffensive, Magic Max Lv10 TargetGroundRange9 cells
PropertyWind
RequirementsLightning Bolt Lv 4
Required ForWizard : Meteor Storm (Lv 1), Lord of Vermilion (Lv 1)
Effect
Hits every Enemy in a 5x5 area around the targeted cell with 1 Wind Element Bolt per level at a rate of 1 bolt every 0.2 seconds. Each bolt does 0.8*MATK Wind element damage.
Other Notes
  • Skill can be triggered when Auto Shadow Spell is active
  • Only cells with a shootable path will be placed
LevelDescription
11 Bolt
22 Bolts
33 Bolts
44 Bolts
55 Bolts
66 Bolts
77 Bolts
88 Bolts
99 Bolts
1010 Bolts
Cast Delay
2 sec
Stay Duration
0.1 sec
Lv 1
Lv 2
Lv 3
Lv 4
Lv 5
Lv 6
Lv 7
Lv 8
Lv 9
Lv 10
Cast Time
1
2
3
4
5
6
7
8
9
10
sec
SP Cost
29
34
39
44
49
54
59
64
69
74
SP
Copyable:
Interruptible:
Pre-Re
Renewal
iRO
Energy Coat [Quest Skill] Skill ID# 157 (MG_ENERGYCOAT)
TypeActive, Magic Max Lv1 TargetSelfRange -
Effect
Reduces damage from Physical attacks (punching, weapons and skills using weapons) by draining SP. Damage reduction is better and SP lost is higher with higher SP, according to the following table:
% of SP Remaining, % of Damage Reduction, % of SP Used.
1-20, 6, 1
21-40, 12, 1.5
41-60, 18, 2
61-80, 25, 2.5
81-100, 30, 3
Cast Time
5 sec
Stay Duration
5 min
SP Cost
30 SP
Copyable:
Interruptible:
Related Status: [EnergyCoat]
Can be learnt from: Mage Platinum Skills Quests

back to top